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Final Fantasy 14 Jute Gardening

2021 video game

2021 video game

Final Fantasy XIV: Endwalker
Final Fantasy XIV Endwalker box cover.png

Collector's edition cover art by Yoshitaka Amano depicting Hydaelyn (top) and Zodiark

Developer(s) Square Enix Creative Business Unit III
Publisher(s) Square Enix
Director(s) Naoki Yoshida
Producer(s) Naoki Yoshida
Designer(s)
  • Naoki Yoshida
  • Nobuaki Komoto
Artist(s) Hiroshi Minagawa
Writer(s)
  • Banri Oda
  • Natsuko Ishikawa
Composer(s) Masayoshi Soken
Series Final Fantasy
Platform(s)
  • Microsoft Windows
  • macOS
  • PlayStation 4
  • PlayStation 5
Release December 7, 2021
Genre(s) MMORPG
Mode(s) Multiplayer

Final Fantasy XIV: Endwalker [a] is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It will be released in December 2021, over two years after Shadowbringers, the previous expansion. Its production was delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack will be released as a standalone product for current players; for new players, the "Complete Edition" that originally launched with Heavensward will be updated to include all expansions including Endwalker.

In Endwalker, players will directly confront the Garlean Empire, an expansionist power that threatens the players' homeland and allies. Zenos, the mad son of the former emperor, has murdered his father and now seeks a confrontation with the player's Warrior of Light. He is aided by Fandaniel, an Ascian who aims to destroy the world and thereby end his immortal existence. The story has been marketed as the "finale" of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper. With the recent beta test for a PlayStation 5 version of Final Fantasy XIV, Endwalker is intended for simultaneous release on both PlayStation models.

Gameplay [edit]

The gameplay and quest structure of Endwalker is expected to largely match that of the base game. As with many MMORPGs, players interact with each other in a persistent world that responds to their actions. Due to ongoing issues with numerical values, such as enemy health pools, growing large enough to threaten overflow errors, Endwalker is slated to include a numeric down-scaling, sometimes colloquially referred to by MMO players as a "stat squish." Two new jobs will be introduced as well, both brand-new to the Final Fantasy series. The first is Sage, a healer that uses magical objects called Nouliths to direct aetheric energy to create barriers and amplify the character's own offense abilities.[1] The second new job, Reaper, is a scythe-wielding armored melee fighter that calls on the aid of an avatar of the void for greater power.[2]

In addition to the battle system adjustments, a new "small-scale"[3] player versus player (PvP) mode will launch with Endwalker.[1] Estinien Wyrmblood, an ally who formally joined the player and their allies in the lead-up to Endwalker, will be added as an option for the Trust system that debuted in Shadowbringers. Further new content to come after launch includes the Myths of the Realm, a 24-player raid series that will explore myths and legends surrounding the twelve deities worshiped by the people of Eorzea, and Pandaemonium, an eight-player raid series focusing on a mysterious dark power connected to a past villain, Lahabrea.[3]

Endwalker debuts a new system called Island Sanctuary in which players can tend a garden on a deserted island and interact with pets. The concept behind Island Sanctuary is "slow life" and is intended as a relaxing solo pursuit for players without the pressure of competition.[4] The existing player-owned housing system will also grow to include a new housing area, called the Empyreum,[5] located in the formerly isolationist nation of Ishgard. A new lottery-based method of acquiring a house will also be implemented, among other potential changes, to promote availability for certain plots or wards, and to ameliorate player concerns about the current system.[6] Sometime after release, the World Visit system will be expanded to allow players to travel to other data centers, greatly increasing the number of players one may connect with.[1]

Plot [edit]

Setting and characters [edit]

Final Fantasy XIV takes place in the fictional world of Hydaelyn, a planet filled with multiple environments and climates covering three large continents. The Garlean Empire conquered large portions of the central and eastern continents, Ilsabard and Othard respectively, in the decades prior to the present day. Eorzea, the player's home region covering the southwestern continent of Aldenard and its outlying islands, is defended by a coalition of city-states called the Eorzean Alliance. Radz-at-Han, a mercantile state in the Near East, and Old Sharlayan, an island nation of scholars far to the northwest of Eorzea, have remained unaligned in the conflict between the Eorzean Alliance and the Garlean Empire.[1] Both Radz-at-Han and Old Sharlayan will have their neutrality tested as never before, and players will get to visit both locations in-game for the first time.[7]

In the previous expansion and lead-up to Endwalker, the Warrior of Light and the Scions of the Seventh Dawn learned the Ascians' origins and defeated the last of their leadership. The Ascians were the survivors, or uplifted fragments thereof, of an ancient race of immortals. They had sought to restore their people and the single world they came from, which Hydaelyn sundered into the Source and its thirteen shards long ago. However, with the death of Elidibus, the last of the "unsundered" Ascians, the remaining "sundered" Ascians are now free to pursue their own ends, apparently no longer bound to pursue the restoration of the Ancients. The Scions also found the cure for tempering, a magical affliction akin to degenerative mind control that was thought to be irreversible, permitting hope of an end to summoning primals, which both cause tempering and drain the land of its ability to support life.

Fandaniel, an Ascian renegade, has offered his services to Zenos yae Galvus after the latter murdered his father, the emperor, placing Garlemald in utter chaos. Unlike previous Ascians, Fandaniel is motivated by pure nihilism, wishing to trigger the "Final Days" to be freed from his immortal but fragmented existence. Fandaniel secures Zenos' cooperation by promising a rematch against the Warrior of Light, one to exceed even their fierce battle during the events of Stormblood.[8] He then raises a doomsday cult, from captives tempered by mysterious towers placed across the world, called the Telophoroi (literally "Endbringers," from the Greek roots telos, "end,"[9] and phoros, "to bring, carry."[10]) This gives him an army of fanatics supported by strange "lunar" variants of previously-fought primals. The Eorzean Alliance and the beast tribes, freed from their primals' tempering by the Scions, unite against this new threat as the Grand Company of Eorzea. The aid of allies old and new will be essential for the Warrior and the Scions to prevent Zenos and Fandaniel from re-enacting the apocalypse that nearly destroyed the Ascians' civilization, and the entire world, ages ago.

Development [edit]

Planning for expansions like Endwalker begins shortly prior to the release of the preceding expansion with a "scriptwriting retreat" involving producer and director Naoki Yoshida and the main scenario writers, Natsuko Ishikawa and Banri Oda.[11] [12] [13] The story was largely finalized by October 2019.[14] The process for developing an expansion involves laying out the progression from main game to expansion in detail and categorizing these elements so that developers would not get confused between patch content and expansion content which were being created simultaneously.[12] [15] [16] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content.[4] [17] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay.[14] Development for the PlayStation 5 version of the game was part of the latter 30%.[14] This version takes advantage of the console's larger internal memory to improve load times and includes higher quality graphics, DualSense controller rumble support, and improved audio.[18] [19] With the completion of the PlayStation 5 version, an Xbox version is now in active development.[14] [20]

Development of Endwalker was delayed by the COVID-19 pandemic. Square Enix moved to remote work in April 2020 due to the state of emergency declared in Tokyo.[21] One major obstacle was the inability to connect to internal servers remotely for bug testing. The quality assurance team reconfigured the office to adhere to social distancing guidelines.[22] Development was back at 90% efficiency by June 2020.[23] Endwalker was originally planned for a Q3 2021 release but it was ultimately delayed to Q4 2021.[24]

Expansions for Final Fantasy XIV are traditionally announced at Fan Festival, a biennial convention that takes place in Japan, North America, and Europe. However, these events were cancelled due to the COVID-19 pandemic.[18] In their place, Square Enix announced the expansion at an online showcase in February 2021 and released additional information at a digital "Fan Festival Around the World" in May 2021. The latter encompassed livestreams of concerts and panel interviews with developers as well as in-game events.[25] [26] Yoshida chose the timing of the digital Fan Festival to fall in between the two story-based updates in Patch 5.5 of Shadowbringers to encourage speculation about the plot of Endwalker.[8]

Yoshida describes the story for Endwalker as the conclusion to the "Hydaelyn–Zodiark arc" that began with A Realm Reborn in 2013.[24] The decision to conclude the long-running arc came about after the success of 2017's Stormblood expansion secured greater funding for the title as a whole.[24] Unlike previous expansions where the main story continues in content added in patches, the primary conflict of Endwalker will resolve within the expansion itself and the patch content will debut a new story arc.[27] The development team has a preliminary road map for at least five years of content beyond Endwalker.[14]

Shadowbringers introduced Viera and Hrothgar as playable races to the game. However, due to time and resource constraints, only one gender of each was made available at the time. Endwalker will debut with male Viera and female Hrothgar will become available at a later date. The development team was able to implement these additions using 30% time to address the tremendous desire for them.[28]

Music [edit]

Masayoshi Soken composed the majority of the expansion's score in addition to his duties as sound director. Due to his health issues, Nobuo Uematsu was asked to prioritize his other projects and did not contribute to the soundtrack.[20] At Fan Festival 2021, Soken revealed that he had been in treatment for cancer since March 2020 and had hidden his diagnosis from most of the development team.[29] With Yoshida's support, he arranged for materials to be brought to his hospital so he could compose while in treatment. He credited his recovery to composing as if "nothing had changed", which gave him something to live for. As of May 2021, he is almost in full remission and his doctor cleared him to perform at Fan Festival.[29] The main theme of the game incorporates elements from grunge and shoegaze.[30] It also quotes musical phrases from each of the previous expansions' main themes to highlight Endwalker 's status as the conclusion of a long-running story arc.[28] Sam Carter of Architects provided the main vocals with Amanda Achen, who had performed on Shadowbringers, on background vocals.[31]

Notes [edit]

  1. ^ In Japanese: ファイナルファンタジーXIV: 暁月の終焉 フィナーレ (Hepburn: Fainaru Fantajī Fōtīn: Gyōgetsu no Fināre, lit. Final Fantasy XIV: Dawn Moon Finale)

References [edit]

  1. ^ a b c d Romano, Sal (2021-02-05). "Final Fantasy XIV: Endwalker expansion and PS5 version announced". Gematsu . Retrieved 2021-05-05 .
  2. ^ Higham, Michael (2021-05-15). "New FFXIV Endwalker Job Is Reaper". Gamespot . Retrieved 2021-05-16 .
  3. ^ a b "Endwalker Special Site: Challenges". Endwalker Special Site. 2021-10-28. Retrieved 2021-11-03 .
  4. ^ a b Mainai (2021-02-06). "【FF14】『暁月のフィナーレ』の新規DPSは竜騎士と同じ枠に!? 『FF14』吉田P/Dメディア合同インタビュー" [The New DPS will share the same slot as Dragoon!? A Joint Media Interview With the Producer and Director of Final Fantasy XIV Naoki Yoshida]. Famitsu . Retrieved 2021-05-05 . Lay summary – AkhMorning (2021-02-13).
  5. ^ "Endwalker Special Site: Systems". Endwalker Special Site. 2021-10-28. Retrieved 2021-11-03 .
  6. ^ "Final Fantasy 14 director explains how housing lottery system will work". PC Gamer. 2021-10-13. Retrieved 2021-11-03 .
  7. ^ Lee, Julia (2021-05-14). "Final Fantasy 14 Fan Festival's biggest Endwalker announcements". Polygon . Retrieved 2021-05-16 .
  8. ^ a b Mainai (2021-03-30). "『FF14』"ヨルハ"最終章で2年間温存してきたギミックがついに全開! レジスタンス ウェポン最終段階の"取れやすさ"についても パッチ5.5吉田氏インタビュー" [FF14: Yorha's final chapter finally unleashes all the gimmicks we've been saving for two years! Interview with Yoshida on the "ease" of removing the final stage of Resistance Weapons in Patch 5.5]. Famitsu . Retrieved 2021-05-05 .
  9. ^ "τέλος". Wiktionary. 2021-04-19. Retrieved 2021-06-07 .
  10. ^ "φόρος". Wiktionary. 2019-10-07. Retrieved 2021-06-07 .
  11. ^ Higham, Michael (2019-09-23). "The Final Fantasy XIV Devs Poured Their Hearts And Souls into Shadowbringers". GameSpot. Archived from the original on 2020-07-08. Retrieved 2020-07-13 .
  12. ^ a b Harmer, Gareth (2019-09-05). "Gamescom 2019: Final Fantasy XIV Interview: Expansion Builders". MMORPG.com. Archived from the original on 2020-07-04. Retrieved 2020-07-13 .
  13. ^ Swalley, Kirstin (2019-09-08). "PAX West 2019: FFXIV Scenario Writer, Art Lead Discuss Work on Shadowbringers". Hardcore Gamer. Archived from the original on 2020-07-08. Retrieved 2020-07-13 .
  14. ^ a b c d e Park, Gene (2021-02-17). "'Final Fantasy XIV' director discusses the challenges of building an always-online game". The Washington Post. Archived from the original on 2021-02-17. Retrieved 2021-05-05 .
  15. ^ Massongill, Justin (2014-10-31). "Final Fantasy XIV Q&A: Headed Heavensward on PlayStation". PlayStation Blog. Archived from the original on 2015-09-06. Retrieved 2020-07-13 .
  16. ^ Voltenyne (2021-02-18). "Letter from the Producer LIVE Part LXII Digest (02/19/2021)". Final Fantasy XIV Official Forums . Retrieved 2021-05-05 .
  17. ^ 『FFXIV: 漆黒のヴィランズ』18ページ特集! 『光のお父さん』原作者・マイディーさんとの企画記事やゴールデンボンバー・喜矢武豊さんへのインタビューも(2019年6月20日発売号)【先出し週刊ファミ通】 ["FFXIV: Raven Villains" 18 page special feature! "Father of the Light" Original article with the original author, Maidy and an interview with Golden Bomber, Taketoyo Kiya (released June 20, 2019 issue) [First published weekly Famitsu]]. Famitsu (in Japanese). 2019-07-04. Archived from the original on July 4, 2020. Retrieved 2020-07-13 . Lay summary (2019-06-19).
  18. ^ a b Taylor-Kent, Oscar (2021-03-23). ""The home of Final Fantasy is on console": Director Naoki Yoshida on bringing Final Fantasy 14: Endwalker to PS5". GamesRadar+ . Retrieved 2021-05-05 .
  19. ^ Couture, Joel (2021-05-03). "FFXIV PS5 Encourages a New Appreciation for Eorzea's World". Siliconera . Retrieved 2021-05-05 .
  20. ^ a b Donaldson, Alex (2021-02-18). "Final Fantasy 14 Endwalker interview: Yoshi-P on Xbox, job quests, deep dungeons, and heading to the moon". VG24/7 . Retrieved 2021-05-05 .
  21. ^ Yoshida, Naoki (2020-04-10). "On the Impact of Novel Coronavirus (COVID-19) on FFXIV Service and Development". Final Fantasy XIV - The Lodestone . Retrieved 2021-05-05 .
  22. ^ Yoshida, Naoki (2020-07-01). "Letter from the Producer, LXIV (07/01/2020)". Final Fantasy XIV Official Forums . Retrieved 2021-05-05 .
  23. ^ Yoshida, Naoki (2020-06-05). "Letter from the Producer, LXIII (06/04/2020)". Final Fantasy XIV Official Forums . Retrieved 2021-05-05 .
  24. ^ a b c Higham, Michael (2021-02-18). "The Path To FFXIV Endwalker Was Never Promised, But Always Envisioned". GameSpot . Retrieved 2021-05-05 .
  25. ^ Lada, Jenni (2021-04-22). "Here's the FFXIV 2021 Digital Fan Fest Schedule". Siliconera . Retrieved 2021-05-05 .
  26. ^ "Digital Fan Festival 2021 Special Site Update". Final Fantasy XIV Digital Fan Festival 2021. 2021-03-29. Retrieved 2021-05-05 .
  27. ^ Higham, Michael (2021-02-06). "Final Fantasy 14 Endwalker Expansion Revealed, Coming Fall 2021 - Everything We Know". GameSpot . Retrieved 2021-05-05 .
  28. ^ a b "Final Fantasy XIV Endwalker: Producer and Director Naoki Yoshida Q&A". 7 June 2021.
  29. ^ a b Lada, Jenni (2021-05-17). "Masayoshi Soken Wrote FFXIV Music While Battling Cancer". Siliconera . Retrieved 2021-05-17 .
  30. ^ Hertzog, Clara (2021-02-19). "Final Fantasy XIV Endwalker: Director Naoki Yoshida Q&A". PlayStation.Blog . Retrieved 2021-05-05 .
  31. ^ Mejia, Ozzie (2021-05-14). "What song is playing in the Final Fantasy 14: Endwalker trailer?". Shacknews . Retrieved 2021-05-17 .

External links [edit]

  • Official website

Final Fantasy 14 Jute Gardening

Source: https://en.wikipedia.org/wiki/Final_Fantasy_XIV:_Endwalker

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